Tier 1 sets by class
Every set below is in the WoW Forever game client and in no form in the Classic Era client. The role comes from how the client names each set’s bonuses; every set has six pieces, shown by slot because the client does not have their names yet. Bonuses list how many pieces you need.
Warrior
HeadShoulderChestHandsLegsFeet
- (2) Increases your attack speed and casting speed by 1%.
- (3) Reduces the cooldown of your Intimidating Shout ability by 30 sec.
- (4) +36 Attack Power against Humanoids.
- (5) Reduces the cooldown of your Recklessness ability by 30 sec.
HeadShoulderChestHandsLegsFeet
- (2) Increased Defense +7
- (3) Reduces the cooldown of your Intervene ability by 10 sec.
- (4) Reduces the chance for your melee attacks to be Dodged or Parried by 1.2%.
- (5) Reduces the cooldown of your Shield Wall ability by 30 sec.
Paladin
HeadShoulderChestHandsLegsFeet
- (2) Increases your attack speed and casting speed by 1%.
- (3) Reduces the cooldown of your Hammer of Justice spell by 5 sec.
- (4) +36 Attack Power against Undead.
- (5) Reduces the cooldown of your Judgement spell by 0.5 sec.
HeadShoulderChestHandsLegsFeet
- (2) Increased Spirit +10
- (3) Reduces the cooldown of your Blessing of Protection spell by 30 sec.
- (4) Increases healing done by up to 26 and damage done by up to 9 for all magical spells and effects.
- (5) Reduces the cooldown of your Holy Shock spell by 1 sec.
HeadShoulderChestHandsLegsFeet
- (2) Increased Defense +7
- (3) Reduces the cast time on your Turn Undead spell by 1.5 sec.
- (4) Reduces the chance for your melee attacks to be Dodged or Parried by 1.2%.
- (5) Reduces the duration of Forbearance any time you gain it by 10.0 sec.
Hunter
HeadShoulderChestHandsLegsFeet
- (2) Increases your attack speed and casting speed by 1%.
- (3) Reduces the cooldown of your Frost Trap and Freezing Trap abilities by 3 sec.
- (4) +36 Attack Power against Beasts.
- (5) Reduces the cooldown of your Aimed Shot and Multi-Shot abilities by 1 sec.
Rogue
HeadShoulderChestHandsLegsFeet
- (2) Improves your chance to hit by 1.0%.
- (3) Reduces the cooldown of your Kidney Shot ability by 3 sec.
- (4) +36 Attack Power against Humanoids.
- (5) Reduces the cost of your Envenom and Eviscerate abilities by 5 Energy.
Priest
HeadShoulderChestHandsLegsFeet
- (2) Increased Spirit +10
- (3) Reduces the cooldown of your Fear Ward spell by 60 sec.
- (4) Increases healing done by up to 26 and damage done by up to 9 for all magical spells and effects.
- (5) Reduces the cooldown of your Penance and Prayer of Mending spells by 1 sec.
HeadShoulderChestHandsLegsFeet
- (2) Improves your chance to hit by 1.0%.
- (3) Increases the duration of your Shackle Undead spell by 10 sec.
- (4) Increases damage done by your spells and effects by up to 21 when fighting Undead.
- (5) Reduces the cooldown of your Devouring Plague spell by 60 sec.
Shaman
HeadShoulderChestHandsLegsFeet
- (2) Increased Spirit +10
- (3) Increases the radius of effect of your beneficial Fire and Water totems by 10 yds.
- (4) Increases healing done by up to 26 and damage done by up to 9 for all magical spells and effects.
- (5) Reduces the cooldown of your Riptide spell by 1 sec.
HeadShoulderChestHandsLegsFeet
- (2) Increases your attack speed and casting speed by 1%.
- (3) Increases the radius of effect of your beneficial Air and Earth totems by 10 yds.
- (4) +36 Attack Power against Elementals.
- (5) Reduces the cooldown of your Stormstrike ability by 0.5 sec.
HeadShoulderChestHandsLegsFeet
- (2) Improves your chance to hit by 1.0%.
- (3) Reduces the cooldown of your Earthbind Totem spell by 2 sec.
- (4) Increases damage done by your spells and effects by up to 21 when fighting Elementals.
- (5) Reduces the cooldown of your Lava Burst spell by 1 sec.
Mage
HeadShoulderChestHandsLegsFeet
- (2) Improves your chance to hit by 1.0%.
- (3) Reduces the cooldown of your Counterspell by 5 sec.
- (4) Increases damage done by your spells and effects by up to 21 when fighting Elementals.
- (5) Your Frostfire Bolt spell has a 10% increased chance to trigger Missile Barrage, gains 10% increased critical strike chance while your Combustion spell is active, and has a 10% increased chance to trigger Fingers of Frost.
Warlock
HeadShoulderChestHandsLegsFeet
- (2) Improves your chance to hit by 1.0%.
- (3) Reduces the cast time of your Banish spell by 1.5 sec.
- (4) Increases damage done by your spells and effects by up to 21 when fighting Demons.
- (5) Your Life Tap generates 20% more Mana at no additional Health cost.
Druid
HeadShoulderChestHandsLegsFeet
- (2) Increased Spirit +10
- (3) Reduces the cooldown of your Barkskin spell by 10 sec.
- (4) Increases healing done by up to 26 and damage done by up to 9 for all magical spells and effects.
- (5) Reduces the cooldown of your Swiftmend spell by 3.0 sec.
HeadShoulderChestHandsLegsFeet
- (2) Increased Defense +7
- (3) Your Rebirth spell is now castable in Bear Form and Dire Bear Form and its cast time is reduced by 2.0 sec while you are in Bear Form or Dire Bear Form.
- (4) Reduces the chance for your melee attacks to be Dodged or Parried by 1.2%.
- (5) Reduces the cooldown of your Berserk ability by 15.0 sec.
HeadShoulderChestHandsLegsFeet
- (2) Improves your chance to hit by 1.0%.
- (3) Reduces the cooldown of your Nature's Grasp spell by 15 sec.
- (4) Increases damage done by your spells and effects by up to 21 when fighting Demons.
- (5) Increases the duration of your Insect Swarm spell by 3 sec.
HeadShoulderChestHandsLegsFeet
- (2) Increases your attack speed and casting speed by 1%.
- (3) Your Hibernate spell is now castable in Cat Form and its cast time is reduced by 1.5 sec while you are in Cat Form, but Hibernate gains a cooldown of 15 sec.
- (4) +36 Attack Power against Demons.
- (5) Reduces the cooldown of your Shifting Power ability by 1.0 sec.
Why do some classes have more sets than others?
Forever gives each role its own set instead of one set per class. Druids can heal, tank, and deal melee or spell damage, so they get four sets; paladins and shamans get three, and priests and warriors two. Hunters, mages, rogues and warlocks have one role and one set. Most bonuses follow the same pattern: the 2-piece bonus raises a stat (hit, haste, Spirit or Defense), the 3-piece bonus improves a utility ability, the 4-piece bonus adds power, often against one creature type, and the 5-piece bonus improves a key ability of that role.
| Class | Sets | Roles as the client names them |
|---|---|---|
| Druid | 4 | Restoration, Guardian, Balance, Feral |
| Paladin | 3 | Holy, Protection, Retribution |
| Shaman | 3 | Restoration, Enhancement, Elemental |
| Priest | 2 | Discipline/Holy, Shadow |
| Warrior | 2 | Protection, Arms/Fury |
| Hunter, Mage, Rogue, Warlock | 1 each | — |
New PvP sets
Paladins and shamans can now be played on both factions, so the client has PvP sets that never existed before: Horde paladin sets (Champion’s and Warlord’s) and Alliance shaman sets (Lieutenant Commander’s and Field Marshal’s). Champion’s and Lieutenant Commander’s sets are rare (item level 60, level 55 to wear); Warlord’s and Field Marshal’s sets are epic (item level 65, level 60). The client also renumbers 16 other PvP sets, such as Champion’s Investiture for priests, that the Classic Era client already has; they are not listed here. Blizzard has announced PvP updates after launch, but not how these sets will be earned.
Paladin
Premier Lamellar Gauntlets
Premier Lamellar Sabatons
Premier Lamellar Leggings
Premier Lamellar Breastplate
Premier Lamellar Shoulders
Premier Lamellar Headguard
- (2) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
- (4) Reduces the cooldown of your Hammer of Justice by 10 sec.
- (6) +20 Stamina.
Premier Champion's Lamellar Gloves
Premier Centurion's Lamellar Boots
Premier General's Lamellar Legplates
Premier Warlord's Lamellar Chestplate
Premier General's Lamellar Pauldrons
Premier Warlord's Lamellar Faceguard
- (2) +20 Stamina.
- (3) Reduces the cooldown of your Hammer of Justice by 10 sec.
- (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Premier Scaled Gauntlets
Premier Scaled Sabatons
Premier Scaled Leggings
Premier Scaled Breastplate
Premier Scaled Shoulders
Premier Scaled Headguard
- (2) Increases damage and healing done by magical spells and effects by up to 23.
- (4) Reduces the cooldown of your Hammer of Justice by 10 sec.
- (6) +20 Stamina.
Premier Champion's Scaled Gloves
Premier Centurion's Scaled Boots
Premier General's Scaled Legplates
Premier Warlord's Scaled Chestplate
Premier General's Scaled Pauldrons
Premier Warlord's Scaled Faceguard
- (2) +20 Stamina.
- (3) Reduces the cooldown of your Hammer of Justice by 10 sec.
- (6) Increases damage and healing done by magical spells and effects by up to 23.
Shaman
Premier Flatmail Grips
Premier Flatmail Greaves
Premier Flatmail Leggings
Premier Flatmail Hauberk
Premier Flatmail Shoulders
Premier Flatmail Headguard
- (2) +40 Attack Power.
- (4) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) +20 Stamina.
Premier Lieutenant Commander's Flatmail Gauntlets
Premier Knight-Champion's Flatmail Boots
Premier Marshal's Flatmail Leggings
Premier Field Marshal's Flatmail Armor
Premier Marshal's Flatmail Spaulders
Premier Field Marshal's Flatmail Helm
- (2) +20 Stamina.
- (3) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) +40 Attack Power.
Premier Linkmail Vices
Premier Linkmail Walkers
Premier Linkmail Legguards
Premier Linkmail Chestpiece
Premier Linkmail Pauldrons
Premier Linkmail Helm
- (2) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
- (4) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) +20 Stamina.
Premier Lieutenant Commander's Linkmail Gauntlets
Premier Knight-Champion's Linkmail Boots
Premier Marshal's Linkmail Leggings
Premier Field Marshal's Linkmail Armor
Premier Marshal's Linkmail Spaulders
Premier Field Marshal's Linkmail Helm
- (2) +20 Stamina.
- (3) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Premier Scalemail Vices
Premier Scalemail Walkers
Premier Scalemail Legguards
Premier Scalemail Chestpiece
Premier Scalemail Pauldrons
Premier Scalemail Helm
- (2) Increases damage and healing done by magical spells and effects by up to 23.
- (4) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) +20 Stamina.
Premier Lieutenant Commander's Scalemail Gauntlets
Premier Knight-Champion's Scalemail Boots
Premier Marshal's Scalemail Leggings
Premier Field Marshal's Scalemail Armor
Premier Marshal's Scalemail Spaulders
Premier Field Marshal's Scalemail Helm
- (2) +20 Stamina.
- (3) Improves your chance to get a critical strike with all Shock spells by 2%.
- (6) Increases damage and healing done by magical spells and effects by up to 23.
Other new sets
These sets from dungeons and the open world are also new in the client. Some are named after Forever content, such as Krol’dok Battlegear (Krol’dok Stronghold is one of the announced dungeons); where each one drops is not in the client.
Blessed Plate ChestBlessed Plate HelmBlessed Plate Belt
Blessed Plate Leggings
Blessed Plate Bracers
Blessed Plate Gauntlet
Blessed Plate Boots
Blessed Plate Pauldrons
- (2) +10 Shadow Resistance.
- (3) +20 Strength.
- (4) All party members within 30 yds are blessed, restoring 20 health every 5 sec.
- (5) Improves your chance to hit by 2.0%.
- (6) Increases damage done by Holy spells and effects by up to 29.
Stormcloth Pants
Stormcloth Gloves
Stormcloth Vest
Stormcloth Headband
Stormcloth Shoulders
Stormcloth Boots
- (3) +10 Spirit.
- (6) Increases healing done by spells and effects by up to 22 and damage done by spells and effects by up to 8.
Defender of the Timbermaw
Defender of the Barkskin
- (2) Your attacks have a chance to increase your Attack Power by 40 and your healing spells have a chance to increase your Intellect by 20 for 15 sec.
Finger
Sword
Back
- (2) Increases movement speed while mounted by 5% in Eastern and Western Plaguelands.
- (3) Chance on melee attack to lash the target, inflicting 140 Shadow damage.
Finger
Finger
- (2) +22 Strength.
- (2) Chance on melee swing to become Angry, increasing Strength by 50 for 10 sec.
Neck
FingerBack
- (2) Increases movement speed by 5% in The Barrens and Stonetalon Mountains.
ChestWaistLegsFeetHands
- (2) +5 Shadow Resistance.
- (3) +10 Intellect.
- (4) When your Mana falls below 15%, restore 200 Mana over 10 sec. Restores twice as much Mana in Haunted and Wasteland areas.
- (5) Grants your healing spells a chance to heal for an additional 40 Health every 3 sec for 15 sec.
ShoulderLegsFeet
HandsChest
- (2) +5 Arcane Resistance.
- (3) +10 Spirit.
- (4) Chance on damaging spell to allow 15% of your Mana regeneration to continue while casting for 15 sec. Mana regen amount is doubled in Strongholds and Cities.
- (5) Chance on damaging spell to summon an Arcane elemental to aid you in combat.
Head
Shoulder
ChestLegsHands
- (2) +100 Armor.
- (3) Increased Defense +5.
- (4) Chance on block to heal for 18. Healing is doubled in Strongholds and Cities.
- (5) Taking damage has a high chance to increase your Stamina by 1 for 30 sec, stacking up to 20 times.
HeadShoulderChestLegsFeet
- (2) +10 Fire Resistance.
- (3) +15 Stamina.
- (4) Increased Swords +1.
- (5) Melee attacks have a chance to increase your Critical Strike chance by 2% for 20 sec. This effect is doubled in swamps.
What the client does not tell us yet
- The Tier 1 pieces: their names, icons, item levels and stats are not in the client’s item data yet, only their slots and armor types.
- Where sets drop: loot is server data. We will add drop sources once they are confirmed in game.
Plan a build for your set bonuses in the talent calculator, compare roles in the class chooser and check when the first raids open on the roadmap.